If your editor does not have such a feature, paste the 4 selected bytes into an online converter or similar. I'm not sure how other editors work, but in Hex Workshop all you need to do is select the bytes and it will tell you the conversion automatically: if it is, just do a text search.įrom there, jump x20 bytes from the beginning of the string to get to your size. Open up your extracted sandbox.map into a hex editor and head to the string "mvar". This tutorial will feature the normal mainmenu.īefore we do anything with the Map Magic, we need to check the size of your new variant. While you can go into Ascension and find it yourself, I'll just post them here: The sandbox.map extracted from your new variantįirst and foremost, you want to grab the Map Magic of mainmenu.map. map mod without needing to distribute a troublesome CON file. This could be applied for maps packs or even to accompany your own. This tutorial will let you replace the Built-In map variants with your own external variant.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |